Living guilds
Bands of AI adventurers group up, hunt, rest, sell their loot in town and come back stronger. Some will be your allies. Some, later, will not.
A private Shadowbane world
The classic game, repainted, with guilds of AI adventurers who level, trade and fight beside you through the night. By invitation only.
Tonight in the realm
Checking the server…
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heroes in the world
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AI adventurers abroad
Log in at three in the morning and the roads are still busy. Not every traveller you meet is a person.
Bands of AI adventurers group up, hunt, rest, sell their loot in town and come back stronger. Some will be your allies. Some, later, will not.
Faces, hair, skin and starting gear have all been repainted, and new looks keep arriving. The launcher fetches only what changed.
Bring an AI companion who fights beside you, talks back, and remembers what you did together the next time you play.
One zip with the game and its launcher. Put the folder anywhere, for example in Documents.
Type your access password once. The gates open for your house and every update arrives on its own.
Log in with the account Neil made for you, make your hero, and step out of Starkholm.
It's a Windows game. A Mac can often run it with CrossOver or Wine. There's no phone or tablet version.
Start from the launcher, not the game's own icon: the launcher opens the gates for your house first.
Fine. Each needs their own PC and game account; one unlock covers the whole house.